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Alien: Isolation

Xzander
Психических заболеваний нет... просто дурак.
PC Gamer
Article by Jody Macgregor

One of Sevastopol Station s survivors opened fire on me and I didn t even think about shooting back. I was mad at the idiot, not because he was shooting at me but because of what that noise would attract. I turned and ran, ducked into a room and jammed myself inside a locker. As I was closing the door I could already hear it slither out of the ceiling and thud to the floor. The scream and gunshots were simultaneous, but neither lasted long. Then I heard the alien: that rasping breath with the aggression of a growl and the satisfaction of a purr. It s the sound of an animal beginning to hunt, and enjoying it.

While this was happening a movie of the events played out in my head, even though all I was looking at was a grill on the inside of a locker. That s effective sound design—the kind that puts noises in a context and a space so complete you barely need to look at the screen to know what s going on.

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